Ethernet:客户端类
创建一个可以连接到指定的互联网IP地址和端口的客户端(在client.connect()中定义)
EthernetClient()
无
#include <Ethernet.h> #include <SPI.h> byte mac[] = { 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED }; byte ip[] = { 10, 0, 0, 177 }; byte server[] = { 64, 233, 187, 99 }; // Google 的服务器地址 EthernetClient client; void setup() { Ethernet.begin(mac, ip); Serial.begin(9600); delay(1000); Serial.println("connecting..."); if (client.connect(server, 80)) { Serial.println("connected"); client.println("GET /search?q=arduino HTTP/1.0"); client.println(); } else { Serial.println("connection failed"); } } void loop() { if (client.available()) { char c = client.read(); Serial.print(c); } if (!client.connected()) { Serial.println(); Serial.println("disconnecting."); client.stop(); for(;;) ; } }