连接客户端,获取连接到服务器的客户端的数据,连接一直保持直到连接的客户端超出范围。你可以使用client.stop()关闭它。
server.available()
None
客户端对象,如果没有客户端有数据需要读取,这个对象会关闭。
#include <Ethernet.h> #include <SPI.h> // the media access control (ethernet hardware) address for the shield: byte mac[] = { 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED }; //the IP address for the shield: byte ip[] = { 10, 0, 0, 177 }; // the router's gateway address: byte gateway[] = { 10, 0, 0, 1 }; // the subnet: byte subnet[] = { 255, 255, 0, 0 }; // telnet defaults to port 23 EthernetServer server = EthernetServer(23); void setup() { // initialize the ethernet device Ethernet.begin(mac, ip, gateway, subnet); // start listening for clients server.begin(); } void loop() { // if an incoming client connects, there will be bytes available to read: EthernetClient client = server.available(); if (client) { // read bytes from the incoming client and write them back // to any clients connected to the server: server.write(client.read()); } }